As promised previously, we have a new version with some demonstrable progress made. I am about 6 hours away from a significantly larger progress update, but that will have to wait for next week. Keep your eyes peeled though, that one will provide some actually useful things to do.
You can download the new version here. This is Space Soldier Management Engine v0.2 Alpha.
So what's new?
Simply put, menus. The sound system has been completely revamped as well as the internal asset management system (text, images, sound files, etc). This means that in the future it's going to be much easier for me to add new setso f content to the engine. It also means that various options will persist throughout the game - volume, etc. The Soldier Editor has also been upgraded this time around, with the framework in place for full regiment customisation next update.
So without further ado...
*** PATCH NOTES V0.2 ***
Build Version: 0.2 Alpha
Development Name: Menus Galore
Download Link: https://drive.google.com/open?id=0B_0sZlHDudgnNUtaM0d0QlVXZk0
The rar archive contains all files for a Windows environment build of the core engine with Chapter Master sprites and text in use to test.
Features
- Hotkeys added, F1-F9 for buttons along the bottom. Esc brings up the game menu also.
- Main title screen added, currently only support for New Game and Exit.
- Main game menu added
- Save/Load (currently unimplemented)
- Audio Options (implemented)
- Gameplay Options (unimplemented)
- Video Options (unimplemented)
- Persistent settings between sessions
- Reorganised internal storage systems to allow for simpler access to assets
- Soldier Editor page updated with soldier stats and equipment listing
- Framework in place for full organisational structure for next release
Don't forget you can get in touch with me for anything at any time at cmggamedev@gmail.com or by commenting here or on bay12.
I will likely be releasing 0.3 next week with (hopefully) full organisational abilities and save/load of all individual soldier data so you can start actually creating meaningful squads, companies, regiments, etc and saving them to memory for later use.
That's it for now,
Peace out
Howdy!
ReplyDeleteI really love your effort und would like to support you.
Do you have a Patreon account or is there any other way to show my gratitude?
Hi there! I'm glad you appreciate it so far, there's plenty more to come in the weeks ahead. I don't currently have a Patreon or anything like that as I feel like the project isn't anywhere near complete enough to ask people to pay money for it - after all right now it's just sound and menus.
DeleteI have no real plans on getting one, but as you're the second person to ask in about as many weeks I've begun to consider it more.
For now, and the foreseeable future, just following along with the blog, commenting and testing the alpha versions I put out is all the support I could ask for :)
Cheers,
Streamline