Sunday, 3 April 2016

Progress Update 03/04/16

Progress has been good this week, I managed to geti n several hours this weekend and flesh out the in-game menu completely. Save and Load menus are in place - though obviously there's very little to save or load right now - and the audio options are all fully functional and included. Currently there's little in the way of gameplay options to put in, and I'll stick a little Windowed/Fullscreen toggle in the video options menus shortly.

I have also begun work on the screen transition system - taking the player from the main menu to regiment creation and then to the main game and back again. This has led to some interesting bugs I'm working out now - the downside of just jumping right into a project without planning the code first!

There is no version 0.2 to release today, but I am confident it will be ready by next week and should be a noticable step up from the previous Soldier Editor version. I might update mid-week next week even, as I'm getting quite enthused to get work done on this project, depends if I can find some time.

I've been chatting to some of you by PMs on Bay12 and e-mail and have found your support great, already had a couple of offers of help and that's extremely encouraging, I'll be taking you guys up on any such offers!

With the next version hopefully next week, I will also be adding a bit more to this blog in the form of a central repository of version and download links. I think I can just add plain webpages to it, but I'm sure I'll figure it out.

That's all for this week,
Peace out

3 comments:

  1. Do you have a Patreon account? I supported Duke and I'd be willing to do the same for you.

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    1. Hi there! I really appreciate the offor of support, but I don't have a Patreon right now and don't plan on having one for the foreseeable future at least. Once the project is significantly more complete I may open up a donation button or something, but no current plans really.

      Right now the best kind of support I could get is just people reading, commenting and being supportive. It really does help :)

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    2. I only found your blog page yesterday as I've been checking the 1D4 Chapter Master Page. You've certainly got a supporter here.

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